Too sad to work
I had to put down my cat a few days ago due to health problems. Might not work as much as I want to on this game, but I did dust up some things. NPC battles might become a part of the game, but they are just there so I can have encounters later for the story. Going to make dialog JSON files so I can load them on run. Major bugs have been eerily absent from this release, so be careful.
I'm re-arranging the title screen to allow supporter credits and ad space. I know nobody likes ads, but they will be soundless and only on the title screen. I also dislike ads that pop-up during gameplay and won't have them in my game.
I'll try to get the game feature-complete by 0.10. Then I'll build the proper towns and story lines.
Files
Get Adventures' Edge
Adventures' Edge
Catch creatures, do quests, get the MacGuffin.
Status | In development |
Author | PlanetKiller |
Genre | Shooter |
Tags | 3D, First-Person, Godot, indev, linux, windows |
Languages | English |
More posts
- What to work onApr 22, 2019
- Working FeatureApr 09, 2019
- Semi-Working QuestsMar 07, 2019
- Just won't work.Feb 01, 2019
- Ponycats! Beta now working.Nov 27, 2018
- Work till so tired.Oct 02, 2018
- Working WeaklyJul 30, 2018
- Working HardlyJun 28, 2018
- I've been worked over meow.Jun 15, 2018
Leave a comment
Log in with itch.io to leave a comment.