Working Hardly
Adventures' Edge » Devlog
Things done-ish:
Rain, maybe. < mostly done
Trees and maps maybe < NOPE
Extra NPC programming < Better lazuna
Buildings and sky < I'm fighting collisions, or the lack thereof.
I'll be working on another project for another jam later on then I'll be back on AE for the anything goes jam.
Things planned for 0.03:
no falling through floors (I have a catch for now, but blast it)
Better "NPC" programming
item purchasing
Better rain
Maybe a town
Player stats
NPC stats
Lazunas looking more knocked out
More lazunas
Still, don't expect me to do all of this, I am tired. Might do some pomodoro sprints to get things done.
Files
AE_WIN64_0_02.zip 22 MB
Jun 28, 2018
AE_WIN32_0_02.zip 20 MB
Jun 28, 2018
AE_NIX_0_02.zip 44 MB
Jun 28, 2018
AdventuresEdge_MacFat_002.zip 38 MB
Jun 28, 2018
Get Adventures' Edge
Adventures' Edge
Catch creatures, do quests, get the MacGuffin.
Status | In development |
Author | PlanetKiller |
Genre | Shooter |
Tags | 3D, First-Person, Godot, indev, linux, windows |
Languages | English |
More posts
- What to work onApr 22, 2019
- Working FeatureApr 09, 2019
- Semi-Working QuestsMar 07, 2019
- Just won't work.Feb 01, 2019
- Too sad to workJan 16, 2019
- Ponycats! Beta now working.Nov 27, 2018
- Work till so tired.Oct 02, 2018
- Working WeaklyJul 30, 2018
- I've been worked over meow.Jun 15, 2018
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